Rumble Nation

2017 · Medieval

Rumble Nation

Players are Warlords in the Sengoku-era vying to control 11 Castles across Japan. Each round, three dice determine where soldiers are deployed and create reinforcement chains that can spread conflict across adjacent regions. Tactic cards modify outcomes and introduce strategic options, while players balance luck from dice with positioning and timing to convert losses into follow-up attacks. Area control and chaining captures drive scoring as players compete to dominate the map.

Players
2–4 best 4
Playing time
20–40 min
Age
10+
Complexity
1.8 / 5
7.4 on Ludoyafrom $34.34Territory BuildingCivil WarArea Majority / InfluenceOnce-Per-Game AbilitiesRe-rolling and Locking

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Full stats in Ludoya
162
Plays logged
223
Players
24m 27s
Average play
43
In collections
12
On wishlists

7.4/10

from 27 Ludoya reviews

  • Fun8.0
  • Interaction7.0
  • Replayability8.0
  • Uniqueness7.0
  • Looks7.0
  • Accessibility9.0
  • Joachim Jarosz7.0

    [Gracze] 2-4 (najlepiej 4) [Czas] 20-40m [Wiek] 8/10+ S: Part I: Custom

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Game facts (players, playing time, age, credits) from BoardGameGeek.