Evolution: The Origin of Species – Time to Fly

2011 · Expansion for Base-game

Evolution: The Origin of Species – Time to Fly

An expansion that adds new trait options and interactions for species-building. Players modify animals by assigning traits such as protective shells, ink emission, and flight, opening new defensive and offensive strategies. Gameplay continues to center on feeding, breeding, and predation while new traits create cascading chains of interaction—animals can use deception, camouflage, or aerial mobility to change who they threaten or feed on. The expansion increases the variety of possible species combinations and encourages experimentation with novel ecological roles.

Players
2–6 best 4
Playing time
45 min
Age
8+
Complexity
2.1 / 5
5.8 on LudoyaCard GameDiceDice RollingHand Management

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Game facts (players, playing time, age, credits) from BoardGameGeek.