
1992 · Sourcebook (rules/options to enhance play)
Fantasy Hero Companion II
A fantasy roleplaying supplement that expands character creation with new archetypes and a new race. It adds rules for ships, barding, jousting, spellcasting, and the creation and use of magic items, along with hundreds of new spells and example locations. A guide to the Guilds of the Western Shores campaign setting is also included.
- Players
- 0
- Complexity
- 4 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.

