Fled

2025 · Exploration

Fled

Sneak through Spike Island prison, collect contraband and trade it for tools while working toward escape. Add tiles to expand the prison, then discard tiles to move between rooms and gather what you need to get past the outer wall. Keep track of roll call, as being in the wrong room when the Governor summons you can lead to shackles or solitary confinement. Score victory points while avoiding warders and seeking help from the sympathetic chaplain.

Players
2–4 best 2
Playing time
45–80 min
Age
14+
Complexity
2.8 / 5
from $28.51MazeHand ManagementModular BoardTile Placement

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Game facts (players, playing time, age, credits) from BoardGameGeek.