Gämsh Alpin

2016 · Bluffing

Gämsh Alpin

Survive the strange, strange world of the Alps and picnic there with friends. In teams of two, players secretly agree on a signal before simultaneously exchanging cards with those on the table. When a player collects four of a kind, they use the signal to alert their partner, who can score points by identifying it. Opponents can watch for the signal and call it first to stop the team. Special cards add further twists, and the game requires exactly 4 or 6 players.

Players
4–6 best 4
Playing time
15 min
Age
8+
Complexity
1.5 / 5
Card GameReal-timeSet CollectionTeam-Based Game

About the game

Publisher

On Ludoya's tables

Full stats in Ludoya
3
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.