Gripping Tales of the Impossible #2

Scenario / Adventure / Module

Gripping Tales of the Impossible #2

Set in an alternate 1933 America beset by mad scientists, cultists, and organized crime, this adventure follows a team of renowned TroubleShooters to the Chicago World's Fair in search of a celestial condenser. It can be played on its own or as a chapter in the ongoing TroubleShooters story.

Cards (Standard French-suited deck)Dice (Primarily d10)

Game facts (players, playing time, age, credits) from BoardGameGeek.