Guns!, Guns!, Guns! (3rd edition)

1991 · Sourcebook (rules/options to enhance play)

Guns!, Guns!, Guns! (3rd edition)

A weapon-design supplement for roleplaying games, providing a universal format for creating and converting custom weapons across different systems. Players can design conventional firearms, rockets, lasers, particle beams, railguns, and melee weapons using step-by-step guidelines and design sheets. Weapons can be developed for any technology level, whether historically accurate or speculative. Conversion guidance covers multiple systems, including GURPS, Cyberpunk, MegaTraveller, TORG, Twilight: 2000, and the HERO system.

Players
0
Complexity
4 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.