Hacker

1992 · Political

Hacker

80s/90s-era hackers worm their way onto the Net in a computer crime card game inspired by the 1990 Secret Service raid on Steve Jackson Games. Players expand a shared Net by playing cards, use indials to break into systems, and gain root access. They upgrade hacking tools, negotiate for access, and phreak other hackers onto their systems while avoiding ICE and law enforcement raids. The player with the most root access sites wins.

Players
2–6 best 6
Playing time
120 min
Age
14+
Complexity
2.2 / 5

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Full stats in Ludoya
5
In collections

8.0/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.