HERO System Rulesbook Fourth Edition

1990 · Core Rules (min needed to play)

HERO System Rulesbook Fourth Edition

A universal role-playing system for campaigns ranging from Viking adventures to high-tech science fiction and other settings. Players create heroic characters by defining their abilities, powers, skills, and limitations, then use the same core rules to resolve action across any power level. The fourth-edition rules support changing genres without switching systems.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

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