HeroCard Nightmare

2007 · Deduction

HeroCard Nightmare

An enchanted camera draws players into an ever-shifting nightmare in a gothic small town. Each player controls a dreamer who must use clues, deduction, and fast-paced HeroCard duels to maneuver the others toward death while seeking a way to escape. The modular landscape changes as the game progresses, and the last surviving dreamer wins. The box includes four complete HeroDecks and is compatible with other HeroCard games.

Players
2–4 best 2
Playing time
60 min
Age
10+
Complexity
2.3 / 5
4.1 on LudoyaBluffingHorrorVariable Player PowersModular BoardHand Management

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Full stats in Ludoya

4.1/10

from 1 Ludoya review

  • Tom4.1

    It's really hard for me to quantify exactly how I feel about Nightmare. The actual game mechanics are that of a deduction game mixed with combat. This works well - the game is probably the best designed game of the series so far - and it really does a great job at presenting a tense feeling; as players move through dreams, attempting to be the only player that survives. This is wonderful; but the artwork, which is done in a very foreboding photo graphical way, really isn't my style. The game comes across as too dark; and while we can use humor to belay that, I just have a hard time getting folks to play this version. Folks who like ghoulish themes will be absolutely thrilled, though - the game is aptly named!

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Game facts (players, playing time, age, credits) from BoardGameGeek.