
2009 · Wargame
Incursion
Two players control Allied commandos and Axis forces in a 1940s alternate-history assault through an underground research complex beneath Gibraltar. Players assemble forces using a card-based requisition point system, deploy detailed 30mm miniatures or stand-up counters, and navigate modular board sections, doors, and hazards while racing to locate and disable a ticking Doomsday Device. Action resolves with a simple, fast-paced combat system driven by a dedicated battle deck and model cards; scenarios chain into a linked campaign that builds a narrative across successive missions. Components include a fold-out map, card decks, campaign-friendly rules, counters and holders, dice, and a storage tray for quick setup and play.
- Players
- 1–2 best 2
- Playing time
- 120 min
- Complexity
- 2.8 / 5
About the game
- Design
- Publisher
Expansions
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 1
- In collections
- 1
- On wishlists
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
