KeyForge: Dark Tidings

2021 · Card Game

KeyForge: Dark Tidings

Each deck is a unique, preconstructed deck drawn from three of the set’s seven houses, and players use their decks to compete to be the first to forge three keys. The set introduces the Unfathomable house, which focuses on exhausting opposing creatures to limit an opponent’s ability to fight or gather amber, plus cards that keep exhausted creatures sidelined or remove boards entirely. A high/low tide mechanic enters play via a tide card that changes who benefits from boosted card effects; players can manipulate the tide through effects or by taking chains. The set also adds “evil twin” decks, exact copies of existing decks in card composition but with alternate-art, alternate-statted creature variants that alter gameplay.

Players
2
Playing time
15–45 min
Age
14+
Complexity
2.8 / 5
7.4 on LudoyaFantasyFightingTake ThatHand Management

On Ludoya's tables

Full stats in Ludoya
5
Plays logged
4
Players
1h 20m
Average play
7
In collections

7.4/10

from 6 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.