Kingdom of Champions

1990 · Campaign Setting (game world)

Kingdom of Champions

This roleplaying supplement presents a modern Britain setting for superhero adventures, drawing on British history, traditions, and familiar cultural differences. It introduces local heroes such as the New Knights of the Round Table, villains including M.A.C.E., and independent operators. The book provides background and setting material for Game Masters to run adventures in the United Kingdom, from urban investigations and supervillain conflicts to stories involving Britain’s distinctive institutions and legends.

Scenario / Adventure / ModuleSourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.