Machi Koro: Harbor

2012 · Expansion for Base-game

Machi Koro: Harbor

An election-driven city-building expansion that adds new establishments, landmarks and player interaction. Players roll dice, activate income from cards, buy buildings and construct landmarks while competing for votes and resources. New cards introduce seafood, boats, an airport and other themed facilities that change earning patterns and create fresh tactical choices. The set increases player count and variability, fits into the base game, and pushes players to adapt to unpredictable card activations and expanded economic opportunities.

Players
2–5 best 4
Playing time
30 min
Age
10+
Complexity
1.7 / 5
7 on LudoyaDiceCity BuildingSet CollectionDice Rolling

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Full stats in Ludoya
45
Plays logged
43
Players
34m 30s
Average play
41
In collections
2
On wishlists

7.0/10

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

When can I start rolling two dice?

You start with one die. Once you’ve built your Train Station, you may choose to roll one or two dice on your turn; if you roll two, add them together (p. 4).

If several of my Establishments activate, in what order do I resolve them?

Resolve red Restaurants first, then blue and green Establishments, and finally purple Major Establishments. This means Restaurant payments are handled before income from your other Establishments (pp. 5–6).

What if I can’t afford to pay another player?

Pay as much as you can; any unpaid amount is forgiven, and the receiving player doesn’t get compensation for it. If you owe multiple players, pay in counterclockwise order (p. 6).

Can I build more than one card on my turn, or own duplicate Establishments?

You may build only one Establishment or complete one Landmark at the end of your turn. You can own multiple copies of ordinary Establishments, but not a second copy of a card marked as unique (p. 7).

What do I have to do to win?

Be the first player to complete all four of your Landmarks. You may complete them in any order (pp. 4, 7).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.