Machi Koro

2012 · City Building

Machi Koro

Players take the role of newly elected mayors tasked with expanding a small town into a thriving city by constructing buildings and public landmarks. On each turn a player rolls one or two dice, activates buildings whose printed numbers match the roll to collect income or trigger effects (some of which involve other players), and spends money to buy new establishments or complete landmarks. Play emphasizes engine-building through card combos, timing dice rolls, and occasional direct income transfer between players. The game plays in 2–4 players and ends when a player finishes all of their landmarks.

Players
2–4 best 4
Playing time
30 min
Age
10+
Complexity
1.5 / 5
5.8 on Ludoyafrom $29.95DiceDice RollingRaceOwnership

On Ludoya's tables

Full stats in Ludoya
929
Plays logged
617
Players
38m 3s
Average play
193
In collections
6
On wishlists

5.8/10

from 95 Ludoya reviews

  • Fun6.0
  • Interaction6.0
  • Replayability10.0
  • Uniqueness4.0
  • Looks6.0
  • Accessibility10.0
  • Vic Granell6.0

    One of the easiest games I own, but still fun! Haven't played its supposedly killer Space Base yet. The BIG problem I have with this game is how huge the box is for its components. It could fit in a 100 card box!

  • Mestremuten6.0

    Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 1/1

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Game facts (players, playing time, age, credits) from BoardGameGeek.