Magic Dance

1988 · Deduction

Magic Dance

Keep track of hidden dancing witches as they move around the board, or risk helping an opponent by mistake. Players roll dice and advance pieces in a race to bring their witches home, but the identities of the pieces remain concealed. Rolling a 6 can reveal one piece instead of allowing movement. Pieces are not captured; when landed on, they are sent back seven spaces, with further jumps if necessary, making memory and careful planning essential.

Players
3–6 best 4
Playing time
45 min
Age
8+
Complexity
1.4 / 5
6 on LudoyaChildren's GameBluffingDice RollingRoll / Spin and MoveMemory

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Full stats in Ludoya
4
Plays logged
7
Players
1
In collections

6.0/10

from 1 Ludoya review

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Game facts (players, playing time, age, credits) from BoardGameGeek.