
2026 · Fantasy
Magic Wands
Players trade and upgrade a roster of magical wands using the wands in their hand as currency. A central market presents wands with different powers; players buy, sell, and swap to acquire stronger and more valuable pieces while denying options to opponents. Each wand grants a unique ability that can boost personal progress, hinder rivals, or unlock higher-tier acquisitions, so timing and hand management drive decisions. The market shifts with every exchange, forcing players to adapt their strategy as collections evolve toward whoever assembles the most powerful set.
- Players
- 2–5 best 3
- Playing time
- 30 min
- Age
- 10+
- Complexity
- 2 / 5
About the game
- Design
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 31
- Plays logged
- 9
- Players
- 18m 12s
- Average play
- 6
- In collections
- 2
- On wishlists
9.0/10
from 3 Ludoya reviews
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Game facts (players, playing time, age, credits) from BoardGameGeek.