Maya

2012 · Abstract Strategy

Maya

Players take the roles of rival priests rearranging stone blocks in nine temples to create single-colored towers. On a turn a player moves blocks between towers according to placement and movement rules, aiming to join like-colored stones and complete uniform towers. Scoring comes from placing personal markers on towers that become single-colored and from completing entire towers in one color for a larger reward. The game emphasizes spatial planning, sequential exchanges, and anticipating opponents’ moves over multiple rounds.

Players
2–4 best 2
Playing time
20 min
Age
8+
Complexity
1.7 / 5

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Game facts (players, playing time, age, credits) from BoardGameGeek.