Merc: 2000 Gazetteer

1991 · Campaign Setting (game world)

Merc: 2000 Gazetteer

This sourcebook presents global hot spots in a strife-torn world of coups, border disputes, civil wars, insurgencies, terrorism, and organized crime. Conflicts range from remote brushfire wars to unrest in major cities, spanning regions from central Asia and West Africa to Europe and South America. Each setting includes maps, background on the conflict, the military organizations involved, and suggestions for adventure scenarios. Most of the material can also be used with Twilight: 2000.

Complexity
3.3 / 5
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.