
Card Game
Twilight: 2000 (2nd Edition)
A tabletop roleplaying game set in a deteriorating world after a limited nuclear war. Players portray military personnel navigating the aftermath of the Cold War, facing survival challenges and a changing political landscape. This edition revises the rules from the first edition and reflects the post–Berlin Wall setting.
- Players
- 0
Hand Management
About the game
Expansions
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Twilight: 2000 (2nd Edition)1990
Merc: 20001990
Heavy Weapons Handbook1992
American Combat Vehicle Handbook1990
Soviet Combat Vehicle Handbook1990
NATO Combat Vehicle Handbook1991
Twilight Nightmares1991
Nautical / Aviation Handbook1991
Twilight Encounters1990
Castle by the Sea1992
Merc: 2000 Gazetteer1991
East Europe Sourcebook1994
Twilight: 2000 / Merc: 2000 Referee's Screen1992
Transcauto - The Trans-Caucasian Theater of Operations2017Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.