Mid-Life Crisis

1982 · Dice

Mid-Life Crisis

Players navigate middle-age life events by resolving Crisis Cards, playing ZAP! cards to disrupt opponents, hiring professional assistance from other players, and managing money, stress points and divorce points. Each turn involves taking actions that affect personal finances and track stress and divorce; a player wins by finishing with more money and fewer stress and divorce points, or by triggering a MID-LIFE CRISIS win condition that requires going broke, getting divorced and cracking up before others finish.

Players
2–6 best 6
Playing time
60 min
Age
18+
Complexity
1.2 / 5
6 on LudoyaCard GameMature / AdultRoll / Spin and MoveDice Rolling

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Game facts (players, playing time, age, credits) from BoardGameGeek.