
2020 · Wargame
Munich War: World War II in Europe 1938
Simulation of a hypothetical World War II in Europe that begins in the fall of 1938 after Britain and France refuse Germany’s demands at the Munich Conference. One player commands the Axis powers and the other controls the Allied forces. Each turn represents one week of operations across a map where hexes cover 65 kilometers, with units representing corps and armies. The game covers the first two months of the conflict, as players seek positions from which their alliance can dominate Europe before winter and logistical shortages end operations.
- Players
- 1–2 best 2
- Complexity
- 2.3 / 5
World War IIHexagon Grid
About the game
- Design
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
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Game facts (players, playing time, age, credits) from BoardGameGeek.