Myths and Legends

2003 · Card Game

Myths and Legends

Players summon mythological allies such as beasts and gods, and place totems that enhance combat or gold production. Each round, one gold card moves from the reserve to the spent pile, where it pays for allies and other effects, while reserved gold powers talismans and special abilities. Combat compares the power values of opposing cards. When an attacker has a higher value, the difference is discarded from the opponent’s deck. The first player to deplete the opposing deck wins.

Players
2
Playing time
20 min
Age
9+
Complexity
2.2 / 5
7 on LudoyaCollectible ComponentsMythologyOpen DraftingVariable Player PowersHand Management

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7.0/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.