Nemesis: Aftermath & Void Seeders

2019 · Miniatures

Nemesis: Aftermath & Void Seeders

This expansion adds a psychic, mind‑bending threat that spreads through multiple nests across the ship and forces players to manage insanity as well as physical danger. New enemy types emerge from stationary small nests and a powerful active guardian that awakens at the main nest; weaker spawns seek to whisper and inflict insanity tokens, while elite stalkers and a late‑game despoiler inflict real wounds and exploit crew fear. A whispers mechanic replaces part of the noise system: movement and events trigger whisper checks that can place insanity effects or force Insanity deck draws, and contamination cards are tied to insanity accumulation and resolved at game end. Players must balance movement, proximity to other survivors, and nest locations to avoid being corralled or overwhelmed by mental corruption.

Players
1–5 best 2
Playing time
90–180 min
Age
12+
Complexity
3.3 / 5
8.1 on LudoyaScience FictionExpansion for Base-gameCooperative GameTeam-Based GameDice Rolling

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Full stats in Ludoya
1
Plays logged
1
Players
41
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8.1/10

from 4 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.