
2013 · Wargame
Newtown
This historical wargame covers 18th-century fighting between American forces and Indian armies, with rules reflecting independent war parties, honor, resolve under artillery fire, ferocity, and evasion. A three-tiered movement system models the limited coordination of small forces, while opportunity-card decks give each side different ways to influence play. Pre-game Indian enhancements, limited American intelligence, optional reinforcements, and momentum-based card purchases help balance the opposing forces. Scenarios feature concealed ambush locations, variable marching rates, special militia units, supply-wagon procedures, looting, artillery detachments, laagering, limbering, and possible storms. The outcome depends on movement decisions, morale, and how each side responds to the threat of ambush.
- Players
- 2
- Playing time
- 150 min
- Age
- 12+
- Complexity
- 2.5 / 5
About the game
- Design
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 2
- In collections
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Game facts (players, playing time, age, credits) from BoardGameGeek.