Nobles, Knights, and Necromancers

2006 · Sourcebook (rules/options to enhance play)

Nobles, Knights, and Necromancers

A collection of fantasy villains and adversarial organizations for use in campaign play. It includes four master villains, eight criminal, political, and supernatural groups, and dozens of individual enemies such as necromancers, sorcerers, mercenaries, thieves, noble schemers, shamans, and servants of evil gods. Each entry provides plot seeds, campaign-use suggestions, and other supporting information. The villains use spells from The Fantasy Hero Grimoire and The Fantasy Hero Grimoire II.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.