
2007 · Card Game
Nuclear War: Mad Scientist Promo Card
A promo card representing a scientist who attempts to boost a single warhead’s damage. The player plays it after resolving a spin or roll for an attack, then flips a coin: heads triples that warhead’s damage, tails turns it into a dud and negates the blast. The card is a one-off effect compatible with the series’ attack resolution mechanics and is intended as an optional bonus card for use in standard plays. It was produced as a convention promo and functions simply as a risk-reward modifier during an attack.
- Players
- 2–6 best 6
- Playing time
- 60 min
- Age
- 10+
- Complexity
- 1 / 5
Expansion for Base-gamePoliticalHand Management
About the game
- Design
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.



