
2008 · Wargame
Operation Cartwheel
Simulation of ground, naval, and air operations during the Allied advance through the Southwest Pacific. Players coordinate multiple invasions, air-base advances, parachute drops, naval battles, and logistics while choosing when to bypass Japanese strongholds rather than attack them directly. The game covers campaigns including New Guinea, Bougainville, the Admiralty Islands, and the Bismarck Sea, with flexible timing and objectives. Separate ground, naval, and air systems are integrated on a 22 x 34-inch map, with scenarios lasting 2 to 3 hours and a full campaign taking up to 15 hours.
- Players
- 2
- Playing time
- 120–900 min
- Complexity
- 2.9 / 5
About the game
- Design
- Art
Expansions
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Game facts (players, playing time, age, credits) from BoardGameGeek.
