Pacts

2025 · Territory Building

Pacts

Players take the roles of rival fae courts vying for influence across an ancient isle. Each player recruits mythic allies—dragons, banshees, selkies and the like—that grant special abilities used during play. Each round, a hand of action cards is split into two piles by one player while the opponent chooses who receives which pile. Players then use those actions to place, move, and remove influence tokens across six regions, attempting to secure majority control. Scoring occurs after the third and sixth rounds to determine which court holds dominion.

Players
2
Playing time
15–20 min
Age
10+
Complexity
1.9 / 5
from $24.85MedievalMythologyVariable Player PowersArea Majority / InfluenceVariable Set-up

Game facts (players, playing time, age, credits) from BoardGameGeek.