Paradox Island

2025 · Deduction

Paradox Island

Captives explore an unseen island while trying to escape the Paradox. One player can see the island and tracks everyone’s movements, while the other players move blindly, listen to the revealed destinations, and reconstruct the map from their observations. Captives spend actions moving, restoring energy, and completing movement-based missions. Island spaces provide beneficial or harmful effects, while the Paradox controls hazards that interfere with their plans. Captives win by completing their missions; the Paradox wins by causing captives to perish five times.

Players
2–4 best 4
Playing time
60–90 min
Age
10+
Complexity
2.7 / 5
ExplorationAdventureHidden MovementVariable Set-upRace

About the game

Publisher

On Ludoya's tables

Full stats in Ludoya
3
In collections
3
On wishlists

Game facts (players, playing time, age, credits) from BoardGameGeek.