Perception

1971 · Racing

Perception

The game is billed as "a mental adventure in psychological strategy". Some creative marketing on Ideal's part because the game is actually nothing more than a simple guessing game. Each player or team has three pieces that they are trying to move to the center of the board. On their turn, a player secretly chooses one of their pieces to move and holds the appropriately colored "tactile" for that piece in their closed hand. Their opponent now tries to guess which color they are holding. If their opponent guesses correctly, nothing happens. If they guess incorrectly, the player gets to move that colored piece one step forward on the board. When any two pieces get to the center of the board, the round is over and players score their position: +1 point for each piece in the middle of the board, -1 point for each piece left in the starting row. First player to five points wins.

Players
2–10 best 2
Playing time
30 min
Complexity
1 / 5
5.2 on LudoyaBluffingRock-Paper-Scissors

About the game

Publisher

On Ludoya's tables

Full stats in Ludoya
15
Plays logged
3
Players
15m
Average play
1
In collections

5.2/10

from 1 Ludoya review

  • Chipsmith5.2

    Played with my friends many times in grade school/middle school. Really cool 70's style artwork and components. It's fun and good for one or two plays every once in awhile. RPS with a cool scoring system.

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Game facts (players, playing time, age, credits) from BoardGameGeek.