Qork

2016 · Action / Dexterity

Qork

Players take turns rolling a pair of dice while one player operates a cup that can slam down. When the dice total seven or show doubles, each other player must pull a string to avoid being hit by the cup; pulling too early or hesitating too long yields penalty points. The game centers on timing, quick reactions, and a bit of risk management as players decide when to act under pressure.

Players
3–8 best 5
Playing time
10–25 min
Complexity
1 / 5
Party GameDice RollingSpeed Matching

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Full stats in Ludoya
2
Plays logged
5
Players
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.