Risk 2210 A.D.: Mission Pack

2008 · Expansion for Base-game

Risk 2210 A.D.: Mission Pack

A deck of 20 mission cards adds alternate objectives to the base game. Missions are color-coded by difficulty: green for easy, amber for moderate, and red for difficult, allowing players to adjust the expected game length by selecting which cards to include. Cards are drawn after initial reinforcements are placed but before turn-order bidding. Missions can determine the winner individually, or award points based on difficulty toward a shared target, with rules provided for several ways to incorporate the deck.

Players
2–5 best 5
DiceScience FictionAuction / BiddingVariable Phase OrderArea Movement

Game facts (players, playing time, age, credits) from BoardGameGeek.