
Wargame
Runeslayers
A low-magic roleplaying game inspired by pulp sword-and-sorcery fiction. Characters belong to a clan and develop one or more purchased professions, gaining supernatural runes as they advance. Combat uses d6 dice pools, while non-combat actions use 2d10 to 5d10 rolled against an attribute or less. The game includes a short solo module to introduce its rules and setting.
- Players
- 0
Age of ReasonAmerican Revolutionary War
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.

