Rush Hour

1981 · Transportation

Rush Hour

Players drive from HOME to the OFFICE while picking up and dropping off commuters at their workplaces. Each player begins with two commuters and may collect additional passengers during the Neighborhood Jaunt before proceeding through the Interstate 500 or Suburban Gauntlet, then the Beltway Expressway (with a Car Pool Express Lane available to vehicles carrying three or more commuters), and finally the Inner City Maze. Movement is determined by rolling two dice, though certain road signs can reduce movement to one die. Optional rules add layers such as Traffic Jams, Fender Benders, Public Parking, Double Parking and Baby Behind the Wheel to alter movement and interactions.

Players
2–6 best 1
Playing time
60 min
Age
8+
Complexity
1.3 / 5
7 on Ludoyafrom $17.81MazeRoll / Spin and Move

About the game

On Ludoya's tables

Full stats in Ludoya
4
Plays logged
2
Players
15m
Average play
3
In collections

7.0/10

from 1 Ludoya review

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Game facts (players, playing time, age, credits) from BoardGameGeek.