Sans Alliés

2016 · Wargame

Sans Alliés

Penetrate enemy territory and capture the enemy capital before an opposing nation completes its super-weapon. Build military forces from unit cards and invade regions arranged in a layered pyramid, clearing lower areas before advancing toward the capital. Dice determine the outcome of each invasion, potentially costing units or forcing a retreat. Capturing resource centers and liberating prison camps improves card draws, strengthens units, and unlocks tactical developments, including an ultimate weapon of your own.

Players
1
Playing time
45–60 min
Age
8+
Complexity
1.5 / 5
Card GamePrint & PlayDice RollingModular BoardSolo / Solitaire Game

About the game

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Full stats in Ludoya
4
Plays logged
1
Players
1
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Game facts (players, playing time, age, credits) from BoardGameGeek.