Sebastian Fitzek Safehouse

2017 · Real-time

Sebastian Fitzek Safehouse

Players are trapped in a harbor-quarter hotel after a violent incident and must escape to a safehouse before a pursuer catches up. The game plays as a cooperative chase across five map-pages arranged in a book; players work together to move, manage time, and resolve encounters while trying to lose their pursuer and reach the destination. Three difficulty levels adjust challenge, and an optional QR code provides access to the original anniversary-show soundtrack.

Players
2–4 best 3
Playing time
30 min
Age
12+
Complexity
2.1 / 5
7.2 on LudoyaMurder / MysteryCard GameSet CollectionCooperative GameAction Queue

On Ludoya's tables

Full stats in Ludoya
149
Plays logged
81
Players
23m 18s
Average play
31
In collections
4
On wishlists
1
Pre-ordered

7.2/10

from 18 Ludoya reviews

  • Daniel8.0

    Diversión 4/5 · Interacción 4/5 · Atractivo 4/5 · Originalidad 4/5 · Rejugabilidad 4/5 · Accesibilidad 4/5

    Played it 12 times

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Game facts (players, playing time, age, credits) from BoardGameGeek.