Shadowfist

1995 · Card Game

Shadowfist

Players take part in a secret war to control the world's feng shui sites across time, blending kung fu, science fiction and action-movie themes. Each player builds a faction by assembling characters, events and locations from different eras and genres, then deploys those cards to seize and defend feng shui sites. Gameplay centers on multi-player card conflicts rather than strictly head-to-head duels: players initiate challenges, commit resources and resolve combat using card effects and timing. Recent distribution changes move away from randomized boosters toward fixed, non-randomized sets, making deck construction and card access predictable.

Players
2–7 best 4
Playing time
60 min
Age
10+
Complexity
2.6 / 5
FightingCollectible ComponentsHand ManagementDeck ConstructionInterrupts

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Game facts (players, playing time, age, credits) from BoardGameGeek.