Ships and Sea Battles

2003 · Sourcebook (rules/options to enhance play)

Ships and Sea Battles

This sourcebook expands campaigns set on the seas of Théah with information on ships, vessels, and naval warfare. It includes deck maps, diagrams, ship details, and rules for cannons, mass naval combat, and magic used aboard ship. Guidelines support campaigns conducted entirely at sea, with material compatible with both the d20 system and 7th Sea’s classic roll-and-keep rules.

Complexity
2 / 5
Point Based (allocate points to get skills, powers, etc)Roll and keep (4k2 means roll 4 and keep 2)

Game facts (players, playing time, age, credits) from BoardGameGeek.