
Swashbuckling Adventures
A fantasy roleplaying game set in a world inspired by Restoration-era Europe. Players portray swashbucklers navigating intrigue, adventure, and conflict, using either the Roll and Keep system or the d20 system. The setting and rules support dramatic swordplay, political schemes, and incorporating swashbuckling elements into other d20 campaigns.
Level Based (Earn XP and level up)Dice (Primarily d20)Roll and keep (4k2 means roll 4 and keep 2)
About the game
Expansions
See them in Ludoya
Explorer's Society2003
Cathay: Jewel of the East2003
Swashbuckling Adventures2002
Islands of Gold: The Midnight Archipelago2002
The Sidhe Book of Nightmares2003
Knights and Musketeers2003
Strongholds and Hideouts2003
Rapier's Edge2004
Ships and Sea Battles2003
Swashbuckling Arcana2002
Heroes, Villains, and Monsters2002
Noblesse Oblige2005
The Adventurer's Society of Luthon2003
The Alchemist's Guild2004
The Jennys' Guild2004
Novus Ordum Mundi2005
The Fall of Derwyddon2004
The Island of Kanuba2004
A Murder of Supplication2005
A Legacy of Faith2004
Pirate Dice and Bag2010
Men and Gods2003
Waves of Blood: Additional Character Information2004
Knights of the Rose+Cross: d20 Society Supplement2003
7th Sea d20 Index2002
Die Kreuzritter: d20 Society Supplement2004Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.