Small World: Necromancer Island

2010 · Fantasy

Small World: Necromancer Island

A necromancer inhabits an island in the central lake, capturing the souls of race tokens lost in conquest and using them to summon ghosts. One player controls the necromancer, while the others compete across the surrounding regions. As the ghosts spread, the necromancer gains additional powers. The necromancer wins by bringing all of the ghosts into play before the game ends.

Players
3–6 best 4
Playing time
40–80 min
Age
8+
Complexity
2.2 / 5
6.7 on Ludoyafrom $5.99Territory BuildingExpansion for Base-gameArea MovementVariable Player PowersDice Rolling

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6.7/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.