Small World: River World

2016 · Fighting

Small World: River World

Players explore flooded maps where water regions and river tiles shape movement and conquest. Armies expand to control coastal regions, defend harbors from pirate raids, and contest special locations such as shipyards and a seer’s temple that grant tactical benefits. Each turn triggers random events that affect the board and player options, while conventional conquest mechanics and declining/redeploying forces drive scoring and area control. The box provides multiple double-sided maps for different player counts and integrates with core components from the base game to enable play.

Players
2–5 best 4
Playing time
40–80 min
Age
8+
Complexity
2.2 / 5
7 on Ludoyafrom $26.99Territory BuildingFantasyDice RollingVariable Player PowersArea Movement

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Plays logged
1
Players
18
In collections
1
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7.0/10

from 2 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.