Space Crusade

1990 · Miniatures

Space Crusade

Players cooperate as three commanders leading squads of Space Marines while a fourth player manages the alien forces. Each scenario begins with the alien player setting up a modular board and placing hidden blip tokens according to a mission script. Turns alternate between marine players who move, search and fire through derelict ship corridors, and the alien player who reveals and activates enemy units. Objectives vary by mission and include rescues, sabotages and clearing areas, with reinforcements and hidden threats determined by the mission book. Combat uses dice and line-of-sight rules, and squad positioning and coordinated actions affect survival and mission success.

Players
2–4 best 4
Playing time
120 min
Age
10+
Complexity
2.3 / 5
7.5 on LudoyaScience FictionDice RollingVariable Player PowersScenario / Mission / Campaign Game

On Ludoya's tables

Full stats in Ludoya
22
Plays logged
28
Players
1h 44m
Average play
27
In collections
3
On wishlists

7.5/10

from 17 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.