Stop Thief

1979 · Deduction

Stop Thief

Use the electronic crime scanner to track an invisible, computer-controlled thief across a board with 19 possible crime locations. Listen for clues such as alarms, opening doors, breaking windows, footsteps, and subway escapes, then use deduction and Sleuth Cards to determine where the thief is hiding. Enter the arrest location into the scanner and call the police. Earn rewards by arresting the thief before the other detectives do; the first detective to collect $2,500 wins.

Players
2–4 best 2
Playing time
30 min
Age
10+
Complexity
1.7 / 5
4.6 on LudoyaElectronicGrid MovementDice RollingHidden Movement

About the game

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Full stats in Ludoya
1
Plays logged
1
Players
1
In collections

4.6/10

from 1 Ludoya review

  • Jeremy George4.6

    like scotland yard with a computer (electronic device) playing the thief.

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Game facts (players, playing time, age, credits) from BoardGameGeek.