Summoner Wars: Sairook

2010 · Fighting

Summoner Wars: Sairook

A mercenary champion with a dark summoning ability appears as a promotional card for collectible play. The unit enters battle as a durable fighter and can be returned to hand by removing its wounds at the end of the owning player’s turn, enabling repeated deployments. Players add this champion to their faction roster to exploit battlefield presence and tactical recall, trading sustained damage for the opportunity to redeploy the piece in subsequent turns.

Players
2–4 best 2
Playing time
30 min
Age
9+
Complexity
2.6 / 5
5 on LudoyaExpansion for Base-gameCard GameVariable Player PowersDice RollingHand Management

On Ludoya's tables

Full stats in Ludoya
4
In collections

5.0/10

from 1 Ludoya review

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.