Swashbuckling Adventures

2002 · Core Rules (min needed to play)

Swashbuckling Adventures

A d20 System roleplaying supplement set in a world of musketeers, pirates, highwaymen, duelists, and courtly intrigue. Players can seek treasure, pursue revenge, protect the innocent, or sail on privateering and high-seas adventures. The book includes new character and prestige classes, combat options, dueling rules, and systems for naval battles, along with material for players and game masters.

Complexity
2 / 5
Level Based (Earn XP and level up)Dice (Primarily d20)Roll and keep (4k2 means roll 4 and keep 2)

Game facts (players, playing time, age, credits) from BoardGameGeek.