Tanks, but no thanks!

2018 · World War I

Tanks, but no thanks!

Set on a gridded battlefield, each player commands a tank battalion and targets opponents’ tanks and bases. Dice determine movement and attacks as players choose between firing, repositioning, infiltrating enemy territory, and defending their own bases. Each player receives a secret early-victory mission and a one-time bonus power. Victory goes to the first player to complete their mission or the last battalion standing, whichever happens first.

Players
2–4 best 4
Playing time
30–40 min
Age
8+
Complexity
2 / 5
WargameWorld War IIGrid MovementRoll / Spin and MoveDice Rolling

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Game facts (players, playing time, age, credits) from BoardGameGeek.