The Mystic World

2004 · Sourcebook (rules/options to enhance play)

The Mystic World

A sourcebook for Champions games focused on magic, mystic characters, villains, and powers. It details the Multiverse, including the Astral Plane, Faerie, Babylon, and stranger realms of concept, form, and thought, with dozens of dimensions for heroes to explore. The book also presents gods, arcane beings, mystic heroes and villains, along with three major master villains and their allies. It provides character ideas, adventure settings, and game resources for players and GMs.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.