
2021 · Sourcebook (rules/options to enhance play)
The Rise of Yog-Sothoth
Players take the roles of investigators recruited by Miskatonic University in 2050 to stop an eldritch apocalypse. A psychic storm is spreading a hope-killing plague, turning its victims into grim enforcers and drawing them toward population centers. Using historical research, occult experimentation, and time-travel rituals, the team travels into the past to uncover the causes of supernatural disasters and prevent them before they occur. Their efforts bring them into conflict with Yog-Sothoth, an entity that transcends space and time, in a campaign marked by absurd events and dark comedy.
- Players
- 0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
