The Ultimate Vehicle

2003 · Alternate Rules (Variant Core Rules)

The Ultimate Vehicle

This HERO System guide provides rules for designing and using vehicles, from chariots and sailing ships to aircraft, spacecraft, and mecha. It covers movement, vehicle combat, and vehicle-focused adventures, with pre-built systems for assembling designs, guidance for vehicle-oriented characters, and more than fifty example vehicles.

Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.